Tin học Game "Rubik" bằng Pascal

ka1412

Học sinh chăm học
Thành viên
24 Tháng mười một 2017
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CNN | Life
m ơi, sao enter lần đầu quay được có 5 moves?
 

Deathheart

Cựu TMod Vật Lí
Thành viên
18 Tháng năm 2018
1,535
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Quảng Trị
THPT Đông Hà
Ngồi cả buổi tối chỉ vì cái này. Code viết quá phức tạp luôn nhưng có chơi là được roài nha :)
Mã:
 Program Rubik;
 uses crt,graph;
 const
      Size = 3;
      Color: array[1..6] of Word = (Red,Blue,Brown,Green,White,Yellow);
      key: array[1..3,1..2*Size] of char =
      (('q','w','e','r','t','y'),('a','s','d','f','g','h'),
      ('z','x','c','v','b','n'));

 var gd,gm: integer;
     Cube: array[1..6,1..Size,1..Size] of Word;
     i,j,l: integer;
     k: char;

 Procedure CreateCube;
 var i,x,y: integer;
 Begin
      for i := 1 to 6 do
          for x := 1 to Size do
              for y := 1 to Size do
              cube[i,x,y] := Color[i];
 End;

 Procedure DrawKey;
 var i: integer;
 Begin
      SetColor(9);
      for i := 1 to Size do
      begin
           OutTextxy(125+i*50,300+i*17,key[1,i+Size]);
           OutTextxy(280+i*50,80+i*17,key[1,i]);

           OutTextxy(270+i*50,370-i*17,key[2,i+Size]);
           OutTextxy(120+i*50,140-i*17,key[2,i]);

           OutTextxy(130,125+i*50,key[3,i+Size]);
           OutTextxy(465,125+i*50,key[3,i]);
      end;
 End;

 Procedure DrawCube;
 Begin
      SetColor(DarkGray);
      SetLineStyle(0,0,3);
      { UP }
      Line(300,200,150,150);
      Line(300,200,450,150);
      Line(300,100,150,150);
      Line(300,100,450,150);

      Line(250,183,400,133);
      Line(200,166,350,116);
      Line(350,183,200,133);
      Line(400,166,250,116);

      {Left}
      Line(300,200,300,350);
      Line(150,150,150,300);
      Line(150,300,300,350);

      Line(250,183,250,333);
      Line(200,166,200,316);
      Line(300,250,150,200);
      Line(300,300,150,250);

      {Right}
      Line(450,150,450,300);
      Line(450,300,300,350);

      Line(350,183,350,333);
      Line(400,166,400,316);
      Line(300,250,450,200);
      Line(300,300,450,250);
 End;

 Procedure DrawColor;
 var x,y: integer;
 Begin
      for x := 1 to Size do
          for y := 1 to Size do
          begin
               SetFillStyle(1,Cube[1,x,y]);
               FloodFill(150+(x-1)*50+25,150+(x-1)*17+(y-1)*50+25,DarkGray);
               SetFillStyle(1,Cube[2,x,y]);
               FloodFill(300+(x-1)*50+25,200-(x-1)*17+(y-1)*50+25,DarkGray);
               SetFillStyle(1,Cube[5,x,y]);
               FloodFill(150+(y-1)*50+(x-1)*50+25,150-(x-1)*17+(y-1)*17,DarkGray);
          end;
 End;

 Procedure Rotate(k: char);
 var x,y,i,j: integer;
     tam: word;
 Begin
      case k of
      'a','s','d':
      begin
           case k of
           'a': j := 1;
           's': j := 2;
           'd': j := 3;
                  end;
           for y := 1 to Size do
           begin
           tam := Cube[5,j,y];
           Cube[5,j,y] := Cube[2,j,y];
           Cube[2,j,y] := Cube[6,j,y];
           Cube[6,j,y] := Cube[4,4-j,4-y];
           Cube[4,4-j,4-y] := Tam;
           end;
           if (k = 'a') then
           begin
           j := 1;
           tam := Cube[j,1,1];
           Cube[j,1,1] := Cube[j,3,1];
           Cube[j,3,1] := Cube[j,3,3];
           Cube[j,3,3] := Cube[j,1,3];
           Cube[j,1,3] := tam;
           tam := Cube[j,2,1];
           Cube[j,2,1] := Cube[j,3,2];
           Cube[j,3,2] := Cube[j,2,3];
           Cube[j,2,3] := Cube[j,1,2];
           Cube[j,1,2] := tam;
           end
           else if k = 'd' then
           begin
           j := 3;
           tam := Cube[j,1,1];
           Cube[j,1,1] := Cube[j,1,3];
           Cube[j,1,3] := Cube[j,3,3];
           Cube[j,3,3] := Cube[j,3,1];
           Cube[j,3,1] := tam;
           tam := Cube[j,2,1];
           Cube[j,2,1] := Cube[j,1,2];
           Cube[j,1,2] := Cube[j,2,3];
           Cube[j,2,3] := Cube[j,3,2];
           Cube[j,3,2] := tam;
           end;
      end;
      'z','x','c':
      begin
           case k of
           'z': j := 1;
           'x': j := 2;
           'c': j := 3;
                  end;
           for x := 1 to Size do
           begin
           tam := Cube[4,x,j];
           Cube[4,x,j] := Cube[3,x,j];
           Cube[3,x,j] := Cube[2,x,j];
           Cube[2,x,j] := Cube[1,x,j];
           Cube[1,x,j] := Tam;
           end;
           if (k = 'z') then
           begin
           j := 5;
           tam := Cube[j,1,1];
           Cube[j,1,1] := Cube[j,3,1];
           Cube[j,3,1] := Cube[j,3,3];
           Cube[j,3,3] := Cube[j,1,3];
           Cube[j,1,3] := tam;
           tam := Cube[j,2,1];
           Cube[j,2,1] := Cube[j,3,2];
           Cube[j,3,2] := Cube[j,2,3];
           Cube[j,2,3] := Cube[j,1,2];
           Cube[j,1,2] := tam;
           end
           else if k = 'c' then
           begin
           j := 6;
           tam := Cube[j,1,1];
           Cube[j,1,1] := Cube[j,1,3];
           Cube[j,1,3] := Cube[j,3,3];
           Cube[j,3,3] := Cube[j,3,1];
           Cube[j,3,1] := tam;
           tam := Cube[j,2,1];
           Cube[j,2,1] := Cube[j,1,2];
           Cube[j,1,2] := Cube[j,2,3];
           Cube[j,2,3] := Cube[j,3,2];
           Cube[j,3,2] := tam;
           end;
      end;
      'q','w','e':
      begin
           case k of
           'q': j := 1;
           'w': j := 2;
           'e': j := 3;
                  end;
           for x := 1 to Size do
           begin
           tam := Cube[5,x,j];
           Cube[5,x,j] := Cube[1,j,4-x];
           Cube[1,j,4-x] := Cube[6,4-x,4-j];
           Cube[6,4-x,4-j] := Cube[3,4-j,x];
           Cube[3,4-j,x] := Tam;
           end;
           if (k = 'q') then
           begin
           j := 4;
           tam := Cube[j,1,1];
           Cube[j,1,1] := Cube[j,3,1];
           Cube[j,3,1] := Cube[j,3,3];
           Cube[j,3,3] := Cube[j,1,3];
           Cube[j,1,3] := tam;
           tam := Cube[j,2,1];
           Cube[j,2,1] := Cube[j,3,2];
           Cube[j,3,2] := Cube[j,2,3];
           Cube[j,2,3] := Cube[j,1,2];
           Cube[j,1,2] := tam;
           end
           else if k = 'e' then
           begin
           j := 2;
           tam := Cube[j,1,1];
           Cube[j,1,1] := Cube[j,1,3];
           Cube[j,1,3] := Cube[j,3,3];
           Cube[j,3,3] := Cube[j,3,1];
           Cube[j,3,1] := tam;
           tam := Cube[j,2,1];
           Cube[j,2,1] := Cube[j,1,2];
           Cube[j,1,2] := Cube[j,2,3];
           Cube[j,2,3] := Cube[j,3,2];
           Cube[j,3,2] := tam;
           end;
      end;
             end;
 End;

Procedure StartGame;
 var i,j,k: integer;
 Begin
      for i := 1 to 20 do
      begin
           k := 1 + Random(Size);
           j := 1 + Random(2*Size);
           Rotate(key[k,j]);
           DrawColor;
           Delay(100);
      end;
 End;

 BEGIN
      InitGraph(gd,gm,'');
      Randomize;
      CreateCube;
      DrawCube;
      DrawKey;
      DrawColor;
      SetTextStyle(0,0,3);
      SetColor(LightGreen);
      OutTextXy(180,50,'RUBIK GAME');
      repeat
      k := #0;
      if Keypressed then begin k := readkey;end;
      if k = #13 then StartGame else
      for i := 1 to Size do
          for j := 1 to Size do
          if k = key[i,j] then begin Rotate(k);DrawColor;end
          else if k = key[i,j+Size] then
          begin
               for l := 1 to 3 do Rotate(key[i,j]);
               DrawColor;
          end;
      until k =#27;
      CloseGraph;
 END.

Dùng phím bấm để xoay nha.....
Bấm Enter để cho nó tự Random.

View attachment 67083

View attachment 67084

@ka1412 , @Nguyễn Tùng Ân , @son_gohan , @Tạ Đặng Vĩnh Phúc
em ctrl + f9 nó out ra lại a ơi. Hiện cái gì mà graph á @@
 

phu12t1

Học sinh mới
17 Tháng một 2023
2
0
1
14
Tiền Giang
Program Rubik; uses crt,graph; const Size = 3; Color: array[1..6] of Word = (Red,Blue,Brown,Green,White,Yellow); key: array[1..3,1..2*Size] of char = (('q','w','e','r','t','y'),('a','s','d','f','g','h'), ('z','x','c','v','b','n')); var gd,gm: integer; Cube: array[1..6,1..Size,1..Size] of Word; i,j,l: integer; k: char; Procedure CreateCube; var i,x,y: integer; Begin for i := 1 to 6 do for x := 1 to Size do for y := 1 to Size do cube[i,x,y] := Color; End; Procedure DrawKey; var i: integer; Begin SetColor(9); for i := 1 to Size do begin OutTextxy(125+i*50,300+i*17,key[1,i+Size]); OutTextxy(280+i*50,80+i*17,key[1,i]); OutTextxy(270+i*50,370-i*17,key[2,i+Size]); OutTextxy(120+i*50,140-i*17,key[2,i]); OutTextxy(130,125+i*50,key[3,i+Size]); OutTextxy(465,125+i*50,key[3,i]); end; End; Procedure DrawCube; Begin SetColor(DarkGray); SetLineStyle(0,0,3); { UP } Line(300,200,150,150); Line(300,200,450,150); Line(300,100,150,150); Line(300,100,450,150); Line(250,183,400,133); Line(200,166,350,116); Line(350,183,200,133); Line(400,166,250,116); {Left} Line(300,200,300,350); Line(150,150,150,300); Line(150,300,300,350); Line(250,183,250,333); Line(200,166,200,316); Line(300,250,150,200); Line(300,300,150,250); {Right} Line(450,150,450,300); Line(450,300,300,350); Line(350,183,350,333); Line(400,166,400,316); Line(300,250,450,200); Line(300,300,450,250); End; Procedure DrawColor; var x,y: integer; Begin for x := 1 to Size do for y := 1 to Size do begin SetFillStyle(1,Cube[1,x,y]); FloodFill(150+(x-1)*50+25,150+(x-1)*17+(y-1)*50+25,DarkGray); SetFillStyle(1,Cube[2,x,y]); FloodFill(300+(x-1)*50+25,200-(x-1)*17+(y-1)*50+25,DarkGray); SetFillStyle(1,Cube[5,x,y]); FloodFill(150+(y-1)*50+(x-1)*50+25,150-(x-1)*17+(y-1)*17,DarkGray); end; End; Procedure Rotate(k: char); var x,y,i,j: integer; tam: word; Begin case k of 'a','s','d': begin case k of 'a': j := 1; 's': j := 2; 'd': j := 3; end; for y := 1 to Size do begin tam := Cube[5,j,y]; Cube[5,j,y] := Cube[2,j,y]; Cube[2,j,y] := Cube[6,j,y]; Cube[6,j,y] := Cube[4,4-j,4-y]; Cube[4,4-j,4-y] := Tam; end; if (k = 'a') then begin j := 1; tam := Cube[j,1,1]; Cube[j,1,1] := Cube[j,3,1]; Cube[j,3,1] := Cube[j,3,3]; Cube[j,3,3] := Cube[j,1,3]; Cube[j,1,3] := tam; tam := Cube[j,2,1]; Cube[j,2,1] := Cube[j,3,2]; Cube[j,3,2] := Cube[j,2,3]; Cube[j,2,3] := Cube[j,1,2]; Cube[j,1,2] := tam; end else if k = 'd' then begin j := 3; tam := Cube[j,1,1]; Cube[j,1,1] := Cube[j,1,3]; Cube[j,1,3] := Cube[j,3,3]; Cube[j,3,3] := Cube[j,3,1]; Cube[j,3,1] := tam; tam := Cube[j,2,1]; Cube[j,2,1] := Cube[j,1,2]; Cube[j,1,2] := Cube[j,2,3]; Cube[j,2,3] := Cube[j,3,2]; Cube[j,3,2] := tam; end; end; 'z','x','c': begin case k of 'z': j := 1; 'x': j := 2; 'c': j := 3; end; for x := 1 to Size do begin tam := Cube[4,x,j]; Cube[4,x,j] := Cube[3,x,j]; Cube[3,x,j] := Cube[2,x,j]; Cube[2,x,j] := Cube[1,x,j]; Cube[1,x,j] := Tam; end; if (k = 'z') then begin j := 5; tam := Cube[j,1,1]; Cube[j,1,1] := Cube[j,3,1]; Cube[j,3,1] := Cube[j,3,3]; Cube[j,3,3] := Cube[j,1,3]; Cube[j,1,3] := tam; tam := Cube[j,2,1]; Cube[j,2,1] := Cube[j,3,2]; Cube[j,3,2] := Cube[j,2,3]; Cube[j,2,3] := Cube[j,1,2]; Cube[j,1,2] := tam; end else if k = 'c' then begin j := 6; tam := Cube[j,1,1]; Cube[j,1,1] := Cube[j,1,3]; Cube[j,1,3] := Cube[j,3,3]; Cube[j,3,3] := Cube[j,3,1]; Cube[j,3,1] := tam; tam := Cube[j,2,1]; Cube[j,2,1] := Cube[j,1,2]; Cube[j,1,2] := Cube[j,2,3]; Cube[j,2,3] := Cube[j,3,2]; Cube[j,3,2] := tam; end; end; 'q','w','e': begin case k of 'q': j := 1; 'w': j := 2; 'e': j := 3; end; for x := 1 to Size do begin tam := Cube[5,x,j]; Cube[5,x,j] := Cube[1,j,4-x]; Cube[1,j,4-x] := Cube[6,4-x,4-j]; Cube[6,4-x,4-j] := Cube[3,4-j,x]; Cube[3,4-j,x] := Tam; end; if (k = 'q') then begin j := 4; tam := Cube[j,1,1]; Cube[j,1,1] := Cube[j,3,1]; Cube[j,3,1] := Cube[j,3,3]; Cube[j,3,3] := Cube[j,1,3]; Cube[j,1,3] := tam; tam := Cube[j,2,1]; Cube[j,2,1] := Cube[j,3,2]; Cube[j,3,2] := Cube[j,2,3]; Cube[j,2,3] := Cube[j,1,2]; Cube[j,1,2] := tam; end else if k = 'e' then begin j := 2; tam := Cube[j,1,1]; Cube[j,1,1] := Cube[j,1,3]; Cube[j,1,3] := Cube[j,3,3]; Cube[j,3,3] := Cube[j,3,1]; Cube[j,3,1] := tam; tam := Cube[j,2,1]; Cube[j,2,1] := Cube[j,1,2]; Cube[j,1,2] := Cube[j,2,3]; Cube[j,2,3] := Cube[j,3,2]; Cube[j,3,2] := tam; end; end; end; End; Procedure StartGame; var i,j,k: integer; Begin for i := 1 to 20 do begin k := 1 + Random(Size); j := 1 + Random(2*Size); Rotate(key[k,j]); DrawColor; Delay(100); end; End; BEGIN InitGraph(gd,gm,''); Randomize; CreateCube; DrawCube; DrawKey; DrawColor; SetTextStyle(0,0,3); SetColor(LightGreen); OutTextXy(180,50,'RUBIK GAME'); repeat k := #0; if Keypressed then begin k := readkey;end; if k = #13 then StartGame else for i := 1 to Size do for j := 1 to Size do if k = key[i,j] then begin Rotate(k);DrawColor;end else if k = key[i,j+Size] then begin for l := 1 to 3 do Rotate(key[i,j]); DrawColor; end; until k =#27; CloseGraph; END
ủa bị j vậy sao chạy đc mà tắt luôn rồi =))
 
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